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Archive for category: Blog

Curse Gaming Awards, (part 2)

01 May 2015 / in Blog

For part 1 of this project, click here. At the end of part 1, the main sculpt of the dragon was finished, clearcoated and ready for molding. The finished castings would need to be pressure cast in order to make them completely clear, so the mold itself would have to be constructed in a very […]

Curse Gaming Awards (part 1)

13 Mar 2015 / in Blog

Curse Gaming approached me in late 2014 with a project: an award for employees who have been working for the company for 5 years or more. The idea was that a 3D clear representation of their dragon logo would be sculpted, molded, cast and mounted to a base. It needed to be something imposing too; […]

Scissor Blade, Kill la Kill

26 Feb 2015 / in Blog

You gotta love anime. If nothing else, it’s creative. The Scissor Blade is one half of an enormous pair of scissors, used like a sword by the main protagonist of Kill la Kill to wage war against sentient clothing in order to avenge the murder of her father. It’s also bright red and very cool […]

Magister’s Staff, Dragon Age

08 Jan 2015 / in Blog

It’s been a while since I made a staff, and the last iteration was from a fairly low resolution MMO that debuted back in 2002. A cosplayer attending DragonCon 2014 asked for a piece to compliment her upcoming Dragon Age costume, and since I’m a massive fan of that franchise, I jumped at the chance. […]

Captain Ahab, Sunset Overdrive

14 Nov 2014 / in Blog

Back in June I got an invite from my buddy Frank Ippolito to fly out to LA and visit E3. As I’m someone who has a passing interest in video games, I bought a plane ticket immediately. E3 was a great time, and I spent a lot of my hours on the floor walking from […]

The Marriott Chariot

11 Sep 2014 / in Blog

You’re never too old for a go-kart. When I was growing up, there were two things with which my mother forbade me ownership: BB guns and a go-kart. At some point my dad slipped a BB gun under the radar (I think my mom will find out about that when she reads this blog post) […]

Fishbones, League of Legends

11 Jul 2014 / in Blog

This has to be one of my favorite weapon designs of all time. When Jinx was announced for League of Legends, the shark cannon in her reveal video grabbed my attention immediately, but the change to do a purple/blue paint scheme placed this on my “must build” list. Fishbones needed illuminated eyes and a moving […]

Planet Express Ship, Futurama (part 2)

23 Mar 2014 / in Blog

At the end of part 1, the Planet Express ship was earning its name in shape only; I had a Futurama ship, but it needed a coat of electric mucus in order to look the part. My master sculpt is also quite fragile and will need molding and casting before the parts can be finished […]

Planet Express Ship, Futurama (part 1)

23 Mar 2014 / in Blog

This is going to be a 2-parter, since the total mass of the entire build log would be enough to crush most RSS readers. I’ve been told I can be a bit long winded when summarizing my process, but I prefer to think of it as “thorough.” From my previous Holophonor build you might guess […]

DIY Spray Booth (or “How I learned to love sheet metal”)

07 Feb 2014 / in Blog

I recently spent the winter months moving into a new workspace. For the entirety of my career building props, I’ve made do in the less-used rooms of my house as well as my garage. This finally reached critical mass around October, and I no longer had the floor space needed for new tools and my […]